An orphanage whose headmaster traded the children’s souls for immortality. Seal the gates of hell before midnight.
Ready-made escape room scripts, proven in real venues.
Complete build-ready design documents, licensed to one venue per city.
What you receive
30–50 build-ready pages your builder, electronics contractor and game master work from on day one.
In the near future the planet runs out of energy. A corporation has invented a cheap, clean source — and intends to keep it. The players are a crew of thieves inside the head office, here to steal the only working prototype. Their inside agent has planted a virus: in an hour the security system comes back online.
Eleven of the 141. Every one has run in a real venue.
Steal the only working prototype from a corporation’s headquarters: five rooms, sixteen timed actions and a laser corridor to get through.
The plane’s AI has thrown the president overboard and is taking over the country. The countdown isn’t just a clock, it drives the whole story.
1945. Break into the office of the man running the atomic bomb programme, decode classified cables written in Baudot code and crack his safe.
A woman is trapped in a flooding tank, and her voice tells the players how high the water has risen: knees, waist, chest, neck. No clock on the wall is half as urgent.
One player plays the hotel porter, the only witness to the crime, and the whole game takes place inside his memory.
A full-scale roadside motel. Players must match five stuffed birds to their songs, the puzzle guests keep talking about long after they leave.
Catch the ghosts and lock them away in a containment cell. Four puzzle chains run in parallel, so nobody stands around waiting.
A search party goes down into an abandoned sewer to find a missing family. Nine rooms spread over two levels.
The players are students of a school of magic. Classrooms hold the clues, and the final spell has to be completed before the time runs out.
Chicago, the late 1930s. Two of Don Salieri’s men are locked in a cell on suspicion of treachery. Get out, cross the warehouse, reach the don’s office — and settle the score.
Tell us your city and we’ll show you which scripts are still available there.
How it works
Pick a script
We confirm it’s still available in your city, and the full document arrives within 48 hours of payment.
We adapt it
Send your floor plan and the locks you own; we re-route the puzzle chain. +€500, one week.
You build
The brief goes to your builder and electronics contractor. We answer questions by email for 30 days.

Two ways to get a script
- Full design document, 30–50 pages, in English
- Plot, puzzle chain, solutions and fail states
- Room-by-room walkthrough and equipment list
- Screen texts, audio lines, game-master notes
- City exclusivity · delivered within 48 hours
- Everything in the ready-made document
- Written for your floor plan, theme and audience
- Two revision rounds included
- About three weeks from brief to delivery
- Exclusive to you — never resold
Add-ons
| Adaptation to your floor plan and equipmentWe re-route the puzzle chain to your rooms and to the locks and electronics you already own. | +€500 |
| Technical specification for devices and electronicsWiring, sensors, controllers, screens and software behaviour — a document your contractor can quote from. | from €1,000 |
| Full turnkey production of the roomDesign, build, electronics, installation and staff training. Scope and quote after a call. | from €20,000 |
We don’t sell individual puzzles — only complete scripts.
“A custom script from an agency is a bet. A script that has run for years in a real venue is a business plan.”
Ten-plus years in escape rooms; ran development for an international escape-room network. Room Factory, a design studio since 2012: 300+ rooms built on its scripts, 141 scripts in the archive.

What owners say.
The Orphanage was our first room, and we built it straight from the script – story, puzzle order, props and wiring were all there, so we never had to call the author. It has been running for years and is still the room people book first.
What sold me on Gangsters were the solutions and the game-master notes – a new staff member can run the room on day two. We built it ourselves with only a couple of questions along the way, and guests love it.
Questions owners ask before paying.
What exactly does “city exclusivity” mean?
A ready-made script is licensed to one venue per city. Before you pay we confirm the script is still free in your city and reserve it for you. If it is taken, we suggest the closest alternatives from the catalogue.
What languages are the scripts in?
Every script is delivered in English. Spanish, Portuguese and other language versions are available on request. All in-room texts, screen messages and audio lines are listed in one section, so translating them for your market is straightforward.
What room size do the scripts need?
Most scripts are designed for 30–80 m² and one to five rooms; every catalogue card states the area, the number of rooms and the player count. If your space is different, the adaptation add-on re-sizes the layout and re-routes the puzzle chain.
I already own locks and electronics. Can I reuse them?
Yes. The equipment list says for every item whether it is a prop, an off-the-shelf lock or something to build or program — nothing proprietary is required. With the adaptation add-on we map the puzzle chain to the hardware you already have.
Payment and delivery?
Invoice and bank transfer or card. A ready-made script is delivered as PDF and editable DOCX within 48 hours after payment. A custom script takes about three weeks and includes two revision rounds.
Licence, refunds, titles?
The licence is perpetual for one venue in one city; you may translate and adapt the document for your own room. Because a script is information, we don’t refund after delivery — but if the document does not match its catalogue card, we replace it with another script of the same tier within 14 days. Titles that overlap with film franchises are renamed on licensing; the plots and puzzles are original. Full terms: licence terms.
Can you build the room for us?
Yes — turnkey production starts at €20,000 and covers design, build, electronics, installation and staff training. Between a script and a turnkey room there is the technical specification for devices and electronics (from €1,000), which your local contractor can quote from.
How do I know a script is any good before paying €500?
Download the sample pages, read the excerpt above, and ask us for the full catalogue card of any script — it states the area, the player count, the key mechanics and the level of technical detail. One of our ready-made scripts has been bought as-is by twenty venues; that is the kind of track record we mean.
WhatsApp is the fastest way to reach John — English or Spanish, usually within the hour on business days.
Tell us your city. We reply with the full catalogue and what is still free there.
- Reply within one business day, from a designer.
- Catalogue and sample pages are free. No obligation.
- Your city is checked for exclusivity before any invoice.























